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Minecraft no gravity tag
Minecraft no gravity tag








The offset from the entity's anchor where the projectile will spawn. If true, the projectile can hit multiple entities per flight. The fraction of the projectile's speed maintained every frame while traveling in water. If true, the entity hit will be struck by lightning. If true, the projectile will knock back the entity it hits. If true, the projectile will be treated as dangerous to the players. The fraction of the projectile's speed maintained every frame while traveling in air. If true, the projectile homes in to the nearest entity. The sound that plays when the projectile hits the ground. The sound that plays when the projectile hits something. The higher the value, the faster the entity falls. When this actor is not on the ground, subtracts this amount from the actors change in vertical position every tick. The gravity applied to this entity when thrown. If true, whether the projectile causes fire is affected by the mob griefing game rule.

minecraft no gravity tag

When this projectile deals damage, whether or not to immediately destroy this projectile.Įntity Definitions defined here can't be hurt by the projectile. If true, when a projectile deals damage, whether or not to spawn in the critical damage particles. If true, the entity hit will be set on fire. Many splash potions in the game use this to offset their angles by -20 degrees. 0 = Original point, 1 = EyeHeight, and 2 = Middle or body height.Īlters the angle at which a projectile is vertically shot. Parameters NameĪllows you to choose an anchor point for where the projectile is fired from. Minecraft:projectile allows the entity to be a thrown entity.










Minecraft no gravity tag